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The 'Diablo IV' Nobody Ever Saw

Wired LogoWired13h ago

The 'Diablo IV' Nobody Ever Saw - Wired

Quick Summary:

In 2014, the team at Blizzard began work on a Diablo III follow-up code-named Hades that never saw the light of day.Here’s why.

This week, Blizzard released Diablo IV: Vessel of Hatred, an expansion to the wildly popular fantasy action-role-playing game that tasks players with slaughtering masses of screeching demons and collecting the randomized gear that they leave behind.

Chief executive officer Mike Morhaime and the rest of Blizzard’s C-suite saw Diablo III as a failure—a game that had damaged the brand—and several of the executives didn’t think Reaper of Souls would be good enough to turn it around.


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Article Details

Author / Journalist: Jason Schreier

Category: TechnologyEconomy

Markets:

Topics:

Source Website Secure: Yes (HTTPS)

News Sentiment: Neutral

Fact Checked: Legitimate

Article Type: News Report

Published On: 2024-10-08 @ 11:00:00 (13 hours ago)

News Timezone: GMT +8:00

News Source URL: wired.com

Language: English

Article Length: 2080 words

Reading Time: 12 minutes read

Sentences: 77 lines

Sentence Length: 28 words per sentence (average)

Platforms: Desktop Web, Mobile Web, iOS App, Android App

Copyright Owner: © Wired

News ID: 22952835

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About Wired

Main Topics: TechnologyEconomy

Official Website: wired.com

Update Frequency: 13 posts per day

Year Established: 1993

Headquarters: United States

News Last Updated: 11 hours ago

Coverage Areas: United States

Ownership: Independent Company

Publication Timezone: GMT +8:00

Content Availability: Worldwide

News Language: English

RSS Feed: Available (XML)

API Access: Available (JSON, REST)

Website Security: Secure (HTTPS)

Publisher ID: #111

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