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Civilization VII hands-on: This strategy sequel rethinks the long game

Ars Technica LogoArs Technica14h ago

Civilization VII hands-on: This strategy sequel rethinks the long game - Ars Technica

Quick Summary:

Classic turn-based gameplay meets a radical rethink of the overall structure.

Firaxis, the studio that has developed the Civilization games for many years, has a mantra when making a sequel: 33 percent of the game stays the same, 33 percent gets updated, and 33 percent is brand new.

Ars does not accept paid editorial content.


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Article Details

Author / Journalist: Samuel Axon

Category: Technology

Markets:

Topics:

Source Website Secure: Yes (HTTPS)

News Sentiment: Neutral

Fact Checked: Legitimate

Article Type: News Report

Published On: 2024-08-20 @ 21:00:55 (14 hours ago)

News Timezone: GMT -5:00

News Source URL: arstechnica.com

Language: English

Article Length: 126 words

Reading Time: 1 minutes read

Sentences: 44 lines

Sentence Length: 3 words per sentence (average)

Platforms: Desktop Web, Mobile Web, iOS App, Android App

Copyright Owner: © Ars Technica

News ID: 22184868

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About Ars Technica

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Main Topics: Technology

Official Website: arstechnica.com

Update Frequency: 12 posts per day

Year Established: 1998

Headquarters: United States

News Last Updated: 11 hours ago

Coverage Areas: United States

Ownership: Independent Company

Publication Timezone: GMT -5:00

Content Availability: Worldwide

News Language: English

RSS Feed: Available (XML)

API Access: Available (JSON, REST)

Website Security: Secure (HTTPS)

Publisher ID: #32

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