China's overseas gaming revenue crosses $15 billion for the first time

China's domestic games industry generated $42.6 billion in revenues for the same period.


Alfred Lee

21 Dec, 2020

China's overseas gaming revenue crosses $15 billion for the first time | BEAMSTART News

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China is already one of the biggest game developers in the world, producing some of the most popular games ranging PUBG, Genshin Impact, and Mobile Legends.

As of December 2020, China's overseas gaming revenue crossed US $15.5 billion for the first time, according to a report co-published by the Game  Publishers Association Publications Committee, the China Game Industry Research Institute, and Gamma Data.

The report also adds that overseas gaming revenue has grown by 33.3% year-on-year, and has been the highest since 2016.

A large number of gamers are women in China.

Both the United States and Japan have been the biggest markets outside China for games, each contributing approximately a quarter of total revenues.

In China, the domestic gaming industry has crossed $42.6 billion, growing 20.7% from the previous year.

Most of the growth this year was mainly attributed to the COVID-19 pandemic, with over 75% of revenues coming from mobile games.

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Alfred Lee

Journalist at BEAMSTART. I write about breaking business news in the region.

Based in Malaysia

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