We're hiring a Concept Artist for a ~3 month contract to collaborate with our team's Art Director in making Art Bible / Style Guide for DreamWorld. This Art Bible will cover Environment (for multiple biomes), Lighting, Props, Avatars, Enemies, UI, and more. We're looking for a distinct lite-Fantasy style, with visual definition similar or greater than our current game's visuals. You must have a portfolio showing off gorgeous concept art in a style & definition similar to what's described above. Experience previously creating Art Bibles / Style Guides is a huge plus.
You will be working closely with the Art Director, as well as key stakeholders in the team to build a consensus on what DreamWorld's future visual style will be.
You should take this job if you:
- Passionate about art for games.
- Want to steer artistic vision and product design.
- Want to have a visible, critical impact.
- Enjoy minimal process.
- Strongly proficient in industry standard software such as Photoshop, Substance Painter/Designer, Maya, ZBrush, etc.
- Work with the partners to define and refine the look and feel of DreamWorld.
- Ensure visuals are of the highest artistic quality.
- Portfolio demonstrates relevant skills.