As the Zeplin crew, we’re building an app used by tens of thousands of product teams daily. While creating a common language for our fellow designers and developers, we care deeply about building a product that delights them.
About the Role
One of Zeplin’s co-founders, Pelin, was our only Product Designer during the first 4 years and this puts us in a unique position—design is a core piece of Zeplin’s culture. As one of Zeplin's Product Designers, you’ll be forming how designers and engineers collaborate, by designing appealing and inspiring experiences.
Responsibilities
- Understand user problems and come up with reasonable solutions while working with teams across Zeplin
- Designing interfaces for all Zeplin products, including macOS and Web apps
- Being a self-starter, looking for ways to make Zeplin both easier to use and more aesthetically pleasing
- Following new, upcoming best practices and being eager to adopt them
- Designing marketing and branding materials, including ads, shirts, stickers
- Answering daily questions from users, collaborating with Support Engineers to investigate and solve support issues
Requirements
- Knowledge of Zeplin and passion for the product
- A diverse portfolio that showcases:
- Visual design skills, e.g. typography, color, balance
- Interaction skills
- Knowledge on platform guidelines and best practices
- Bachelor's Degree or equivalent practical work experience in design
- Clear and positive communication skills in written and spoken English
- Minimum 2 years professional design experience
- Experience designing interfaces for desktop
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About Zeplin
Zeplin is a connected space for product teams to share designs, generate specs, assets, and code snippets. We’ve reached over 5 million users from thousands of product teams, including Airbnb, Dropbox, Pinterest, Microsoft, and many more. We’re a Y Combinator startup backed by notable investors like Elad Gil, Mike Maples, and Kevin Hale. We’re a small, distributed crew with offices in San Francisco, Istanbul, and London.
Zeplin started as one piece of the product development cycle. And now designers and engineers interact at every point, from idea to production. Our goal is to help with all the issues that product teams might face in this process.