We're looking for great intern teammates that are willing to dive in, work hard, and learn.
Our ideal candidate would have experience with organic and hard surface modeling, an understanding of the PBR pipeline, and some experience in Unreal Engine, with a portfolio showcasing props and environments. Zbrush and or Substance Designer experience would be a plus.
Please link your portfolio in your application if you have one!
You should take this job if you:
Love video games
Want to see what a early stage startup is like
Want to have visible, critical impact on weekly releases
Enjoy minimal process