Campfire is building the next generation of games powered by AI. Our first product is a cozy lifesim game with AI NPCs at the heart of the gameplay experience. We are a small and laser focused team doing something new and innovative.
It is critical that players fall in love with the world and characters of Campfire. We are aiming for a charming and universally appealing art style. Checkout our https://campfire.to for some renders of the art style we are aiming for.
This is an opportunity for a 3-month full-time contract position with possibility to develop into a long term full-time position.
You will:
- Design & implement assets for stylized props and environments
- Set up environment lighting in Unity with consideration for performance
- Implement day/night cycle for an outdoors environment
- Design and implement interior environments for a user editable home space
- Create stunning signature furniture and decoration props
- Handle the entire art pipeline: model, texture, rig and animate, import to Unity
- Hand paint appealing low contrast textures from reference/concept or scratch
- Implement gorgeous vistas for exterior environments
- Deliver visual polish and unifying existing assets from a variety of sourcesProduce beautiful high fidelity renders for use as key marketing art
You ideally have:
- 3+ Years Experience working as a senior 3D artist on a stylized multiplatform game, targeting platforms with strict performance considerations
- Experience with stylized and toon art, in the casual, lifesim or cozy game genres for 3D rendering contexts
- Hands on experience with the Unity engine, ideally covering some technical art details such as VFX and shaders
- Strong eye and instinct for stylized environments & signature props such as house decorations and building exteriors
- Experience with achieving awe inspiring visuals with Unity’s Universal Rendering Pipeline (URP)
- Comfortable using existing assets and modifying them to fit consistent art style