Campfire is building the next generation of games powered by AI. Our first product is a cozy lifesim game with AI NPCs at the heart of the gameplay experience. We are a small and laser focused team doing something new and innovative.
It is critical that players fall in love with the world and characters of Campfire. We are aiming for a charming and universally appealing art style. Checkout our https://campfire.to for some renders of the art style we are aiming for.
This is an opportunity for a 3-month full-time contract position with possibility to develop into a long term full-time position.
You will:
- Produce stylized characters- both playable humanoid player avatars and anthropomorphic animal NPCs from concept art provided
- Implement body animations for idle, walking and emotes using an existing character rig
- Implement a facial animation system from scratch, involving sprite animation to achieve cartoony expressions for eyes and mouths
- Handle the entire art pipeline: model, texture, rig and animate, import to Unity
- Assist in creating beautiful stylized signature props for these characters
- Polish and unify existing assets from a variety of sources
- Produce beautiful high fidelity renders for use as key marketing art
You ideally have:
- 3+ Years Experience working as a senior 3D artist on a stylized multiplatform game, targeting platforms with strict performance considerations
- Experience with stylized and toon art, in the casual, lifesim or cozy game genres for 3D rendering contexts
- Strong eye and instinct for unique characters who stand out
- Experience with optimizing assets to run on a wide range of hardware
- Experience with achieving awe inspiring visuals with Unity’s Universal Rendering Pipeline (URP)
- Comfortable using existing assets and modifying them to fit consistent art style
- Expertise in shaders and materials within Unity
- Experience with implementing performant VFX